Eternity's Lair
Let me tell you a story
Programming Language: C# Software: Blender, Unity Date: 2022
Contributors: Florian Brauner, Marc von Glahn, Paul Hagedorn, Fabian Juppe, Kilian Raab, Noel Schankat
Role: UI, Programming, Project Organization
Description
In the action roguelike Eternity’s Lair space samurai Alex fights its way through hordes of terrifying creatures on an abandoned space station.
Alex arrives with their spaceship at a supposedly abandoned space station. However, it is not as abandoned as it seems. As they exit the elevator, they are attacked by Eternity's minions, cybernetically augmented monster rats. Thanks to their outstanding speed and breathtaking swordsmanship, they are well prepared for the battles. But strange events affect their journey and the further Alex advances into the station, the stronger the minions become.
Can Alex find the necessary equipment to face Eternity?
Eternity's Lair was developed as part of a Computer Science - Game Engineering course at Kempten University of Applied Sciences in the summer semester of 2022. The project was supervised by Prof. Dr. René Bühling.